Discovery update · 2026-08-28
New VR, MR and Game-Comparison Paths
Dedicated VR and MR hubs explain each format, a compatibility matrix compares every edition, and two first-hand guides compare browser and Quest play.
Virtual reality and mixed reality now have separate discovery pages. The VR hub groups immersive worlds that replace the visible room; the MR hub focuses on digital game objects placed inside the player’s real surroundings. Both pages explain placement, input and comfort before visitors choose a title.
A dedicated compatibility guide compares browser, native Quest app, VR and MR support across every current franchise. Each supported cell links to the edition that provides it, while edition cards compare access, input and comfort using the shared game catalog.
A focused hand-tracking guide explains what tracked hands actually control in each native Quest game, which alternate inputs remain available, and how placement or posture changes the interaction.
New Pinball Arcade and chess comparison guides map the practical differences between browser and Quest editions. The comparisons focus on launch friction, board or cabinet presentation, supported inputs, spatial scale and the kind of session each edition fits.
An editorial policy now explains how AllGames.ca sources project claims, labels availability, uses authentic media, separates supporting partners and handles corrections.